All credits go to Sandman2 for the original model of this GP9, I merely repainted it.
This is a Ray-Carroll GP9 based on one sitting in Norborne, Missouri. It's mainly a scenery item, as it stays stationary almost all year until harvest season where it switches grain hoppers around at the grain elevators. However, you can choose to edit the config.txt to make it an active engine if you want.
gp9_undec_art |
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gp9_undec_art / gp9_undec_art_icon.texture.txt |
65 B |
gp9_undec_art / gp9_undec_art_512.texture.txt |
63 B |
gp9_undec_art / f7_bno_art_icon.tga |
9.3 kB |
gp9_undec_art / f7_bno_art_512.tga |
1.0 MB |
gp9_undec_body |
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gp9_undec_body / photoshop layered version |
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gp9_undec_body / photoshop layered version / important readme.txt |
152 B |
gp9_undec_body / photoshop layered version / gp9 texture1 layered undec version.tga |
484.0 kB |
gp9_undec_body / photoshop layered version / gp9 texture map2 layered undec version.tga |
639.4 kB |
gp9_undec_body / photoshop layered version / gp9 texture1 layered version.tga |
1.7 MB |
gp9_undec_body / photoshop layered version / gp9 texture map2 layered version.tga |
1.1 MB |
gp9_undec_body / cp8830 texture map 1.texture.txt |
43 B |
gp9_undec_body / cp8830 texture map 2.texture.txt |
43 B |
gp9_undec_body / front window-front window.texture.txt |
59 B |
gp9_undec_body / gp9sidewindow-sidewindowopacity.texture.txt |
61 B |
gp9_undec_body / front window.tga |
128.0 kB |
gp9_undec_body / interior.texture.txt |
31 B |
gp9_undec_body / gp9sidewindow.tga |
128.0 kB |
gp9_undec_body / cp8830 texture map 2.tga |
333.0 kB |
gp9_undec_body / cp8830 texture map 1.tga |
429.6 kB |
gp9_undec_body / gp9_undec_body.im |
438.7 kB |
gp9_undec_body / interior.tga |
768.0 kB |
gp9_undec_shadow |
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gp9_undec_shadow / gp9_undec_shadow.im |
43.5 kB |
$screenshot$.jpg |
18.1 kB |
Общий объём файлов: |
7.1 MB |