Before to place this tunnel on a map, be sure that the ground grid resolution is set to 10 meters. To blend the portals of the tunnel into the scene, use the texture environnement : <kuid2:473136:104847:1> PBR Grass Mixed 48 (ground) and <kuid2:473136:104845:1> PBR Grass Mixed 46 (slope).
portail_debut |
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portail_debut / portail.texture.txt |
30 B |
portail_debut / verdure portail.texture.txt |
38 B |
portail_debut / portail_debut.im |
12.6 kB |
portail_debut / verdure portail.tga |
768.0 kB |
portail_debut / portail.tga |
3.0 MB |
portail_fin |
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portail_fin / portail.texture.txt |
30 B |
portail_fin / portail_fin.im |
12.6 kB |
portail_fin / verdure portail.texture.txt |
38 B |
portail_fin / verdure portail.tga |
768.0 kB |
portail_fin / portail.tga |
3.0 MB |
tunnel mur.texture.txt |
33 B |
tunnel sol.texture.txt |
33 B |
tunnel.im |
3.1 kB |
tunnel mur.tga |
768.0 kB |
tunnel sol.tga |
768.0 kB |
thumbnail.jpg |
1.4 MB |
Общий объём файлов: |
10.4 MB |