Originally created by for Northbay County Route. I only updated it to make it work in TS12 and added Auran logs.
Diamond and Caldor skeleton car for 32ft Multi-log system loads. Uses LOD method. Built from original plans of Pacific Car and Foundry skeletons. 051105 ver 2 fixes LOD IM file syntax for TRS06.
dc_skeleton_art |
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dc_skeleton_art / dc_skeleton_art_512.texture.txt |
54 B |
dc_skeleton_art / dc_skeleton_art_512.tga |
48.0 kB |
dc_skeleton_art / dc_skeleton_art_icon.texture.txt |
89 B |
dc_skeleton_art / dc_skeleton_art_icon.tga |
32.0 kB |
dc_skeleton_body |
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dc_skeleton_body / bog2.texture.txt |
27 B |
dc_skeleton_body / bog2.tga |
192.0 kB |
dc_skeleton_body / chain_h-chain_h_a.texture.txt |
51 B |
dc_skeleton_body / chain_h.tga |
12.0 kB |
dc_skeleton_body / chain_h_a.bmp |
5.1 kB |
dc_skeleton_body / coupler_lp.texture.txt |
33 B |
dc_skeleton_body / coupler_lp.tga |
48.0 kB |
dc_skeleton_body / dc_skeleton.im |
152.7 kB |
dc_skeleton_body / dc_skeleton.lm.txt |
273 B |
dc_skeleton_body / dc_skeleton_low.im |
65.0 kB |
dc_skeleton_body / dc_skeleton_med.im |
86.5 kB |
dc_skeleton_body / plank_vert.texture.txt |
33 B |
dc_skeleton_body / plank_vert.tga |
192.0 kB |
dc_skeleton_body / rusty_panel5_grey.texture.txt |
40 B |
dc_skeleton_body / rusty_panel5_grey.tga |
48.0 kB |
dc_skeleton_body / rusty_panel5_red2.texture.txt |
40 B |
dc_skeleton_body / rusty_panel5_red2.tga |
48.0 kB |
dc_skeleton_body / stakebits.texture.txt |
32 B |
dc_skeleton_body / stakebits.tga |
12.0 kB |
dc_skeleton_body / yp2_vert_red.texture.txt |
35 B |
dc_skeleton_body / yp2_vert_red.tga |
96.0 kB |
dc_skeleton_shadow |
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dc_skeleton_shadow / black.texture.txt |
28 B |
dc_skeleton_shadow / black.tga |
812 B |
dc_skeleton_shadow / dc_skel_shadow.im |
14.9 kB |
dc_skel_tn.jpg |
51.0 kB |
Общий объём файлов: |
1.1 MB |