A very detailed, dirty and weathered pile of scrap done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 27456.
metal_debris2_albedo.texture.txt |
75 B |
metal_debris3_albedo.texture.txt |
75 B |
metal_debris2_normal.texture.txt |
133 B |
metal_debris2_parameters.texture.txt |
116 B |
metal_debris3_normal.texture.txt |
133 B |
metal_debris3_parameters.texture.txt |
116 B |
structure_lod3.trainzmesh |
1.4 MB |
structure_lod2.trainzmesh |
2.1 MB |
structure_lod1.trainzmesh |
2.7 MB |
structure_lod4.trainzmesh |
740.8 kB |
thumbnail.jpg |
25.4 kB |
wooden_planks_albedo.texture.txt |
75 B |
metal_debris2_parameters.png |
5.7 MB |
metal_debris3_parameters.png |
5.7 MB |
wooden_planks_normal.texture.txt |
133 B |
structure_lod0.trainzmesh |
3.1 MB |
metal_debris3_albedo.png |
6.7 MB |
wooden_planks_parameters.texture.txt |
116 B |
metal_debris2_albedo.png |
6.7 MB |
metal_debris2_normal.png |
6.7 MB |
metal_debris3_normal.png |
6.7 MB |
wooden_planks_parameters.png |
3.1 MB |
wooden_planks_albedo.png |
5.1 MB |
wooden_planks_normal.png |
8.7 MB |
Общий объём файлов: |
65.2 MB |