A very detailed, dirty and weathered pile of scrap done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 32346.
metal_debris3_albedo.texture.txt |
75 B |
metal_debris3_parameters.texture.txt |
116 B |
metal_debris3_normal.texture.txt |
133 B |
thumbnail.jpg |
26.4 kB |
structure_lod4.trainzmesh |
872.3 kB |
structure_lod3.trainzmesh |
1.7 MB |
wooden_planks_albedo.texture.txt |
75 B |
structure_lod2.trainzmesh |
2.4 MB |
wooden_planks_normal.texture.txt |
133 B |
structure_lod1.trainzmesh |
3.2 MB |
wooden_planks_parameters.texture.txt |
116 B |
structure_lod0.trainzmesh |
3.8 MB |
wooden_planks_albedo.png |
5.1 MB |
metal_debris3_parameters.png |
5.7 MB |
wooden_planks_parameters.png |
3.1 MB |
metal_debris3_albedo.png |
6.7 MB |
metal_debris3_normal.png |
6.7 MB |
wooden_planks_normal.png |
8.7 MB |
Общий объём файлов: |
47.9 MB |