A U.S. railroad two aspect dwarf track signal. Uses non-parallax PBR textures. Non-permissive (stop on red). The following aspects are used:
0 STOP
8 PROCEED
I have also included all my Blender 2.92 project files for this content item in a sub-folder called 'blender_files'. Before trying to access them be sure to first read the 'instructions_read_first.txt' file in that folder. I have also included the markings overlay texture file for re-skinning purposes using your own road texture.
blender_files |
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blender_files / instructions_read_first.txt |
941 B |
blender_files / blender_project_files.txt |
155.0 kB |
brushed_aluminium_normal.texture.txt |
141 B |
brushed_black_metal1_albedo.texture.txt |
89 B |
brushed_aluminium_albedo.texture.txt |
83 B |
brushed_black_metal1_normal.texture.txt |
147 B |
concrete_wall_albedo.texture.txt |
75 B |
brushed_aluminium_parameters.texture.txt |
124 B |
brushed_black_metal1_parameters.texture.txt |
130 B |
brushed_aluminium_normal.png |
77.0 kB |
brushed_black_metal1_normal.png |
102.2 kB |
brushed_aluminium_albedo.png |
145.1 kB |
glass_albedo.texture.txt |
59 B |
corona_red.texture.txt |
55 B |
brushed_aluminium_parameters.png |
180.6 kB |
brushed_black_metal1_albedo.png |
241.6 kB |
glass_albedo.png |
2.6 kB |
corona_green.texture.txt |
59 B |
corona_red.png |
1.0 kB |
signal.trainzmesh |
65.4 kB |
corona_green.png |
846 B |
thumbnail.jpg |
76.0 kB |
concrete_wall_normal.texture.txt |
133 B |
signal.fbx |
76.1 kB |
brushed_black_metal1_parameters.png |
38.2 kB |
concrete_wall_parameters.texture.txt |
116 B |
concrete_wall_parameters.png |
6.2 MB |
concrete_wall_normal.png |
7.1 MB |
concrete_wall_albedo.png |
7.6 MB |
Общий объём файлов: |
22.0 MB |