DA Rail 'Dominion Atlantic Rairoad' Morden Paint Skin if the DAR stell ran this is what I think it would have looked like today.
body |
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body / anim.kin |
2.3 kB |
body / body.im |
1.1 MB |
body / c&im1.bmp |
768.1 kB |
body / c&im1.texture.txt |
28 B |
body / c&im2.bmp |
3.0 MB |
body / c&im2.texture.txt |
28 B |
body / c&im3.bmp |
3.0 MB |
body / c&im3.texture.txt |
28 B |
body / c&im4.bmp |
768.1 kB |
body / c&im4.texture.txt |
28 B |
body / c&im5.bmp |
1.5 MB |
body / c&im5.texture.txt |
28 B |
body / checkerplate.texture.txt |
35 B |
body / checkerplate.tga |
12.0 kB |
body / fan.bmp |
768.1 kB |
body / fan.im |
1.1 kB |
body / fan.texture.txt |
26 B |
body / grill mesh1-grill mesh1.texture.txt |
57 B |
body / grill mesh1.bmp |
768.1 kB |
body / grills.bmp |
768.1 kB |
body / mainbody.bmp |
1.5 MB |
body / maindetails.bmp |
768.1 kB |
body / tread.bmp |
192.1 kB |
body / windows-windows.texture.txt |
49 B |
body / windows.bmp |
3.0 MB |
dlpfueluse.gs |
32.7 kB |
ge_bq23-7_alpha_numbers |
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ge_bq23-7_alpha_numbers / alphanumber_0.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_1.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_2.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_3.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_4.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_5.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_6.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_7.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_8.tga |
4.0 kB |
ge_bq23-7_alpha_numbers / alphanumber_9.tga |
4.0 kB |
icon.tga |
32.0 kB |
night |
|
night / night-night.texture.txt |
45 B |
night / night.im |
28.1 kB |
night / night.tga |
1.0 MB |
preview.bmp |
768.1 kB |
shadow |
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shadow / black.bmp |
3.1 kB |
shadow / black.texture.txt |
28 B |
shadow / black.tga |
786 B |
shadow / shadow.im |
36.5 kB |
Общий объём файлов: |
19.8 MB |