Mesh, reskin and load addition by tmz06003 with permission from John Whelan who produced this altered mesh. This version has the harness removed and pannier baskets added. It is intended to be accompanied by a handler, we recommend Walker2 pedestrian by PEV kuid:329364:1113 attached to the front of the horse.
Previously altered by johnwhelan from one of Elvenor's horse that is 25% larger than normal to represent a draft horse. A single horse in harness - walking. The horse has a walking gait only. This is an engine. Place it on invisible track and get it up to speed quickly. DCC works best.
PLEASE NOTE:The visible horse is actually the bogey and the horse mesh is a small plane beneath the visible body. This makes moving and deleting the horse in Surveyor a little bit tricky. You should position yourself directly above the horse's back as close to the horse as possible, then locate the middle of the horse's back. This is the sweet spot. When attached to a wagon the horse and wagon can easily be moved, or deleted using the consist delete button.
config.txt: Файлы:
horse_draft_walking_1_art
horse_draft_walking_1_art / horse and wagon_art_512.tga
1.0 MB
horse_draft_walking_1_art / horse and wagon_art_icon.tga