Crossing-StG60R2t35.
St = For use with in-game Third_Party_SWE and similar streets (and roads).
G = Boom gates
60R = Road angle 60 degrees to the right.
2t = 2 track.
35 = 3.5m track-spacing.
Surveyor: Objectmode-NL-Trackside.
$screenshot$.jpg |
30.1 kB |
crossingstg60r2t35 |
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crossingstg60r2t35 / anim.kin |
166.2 kB |
crossingstg60r2t35 / boom60.texture.txt |
29 B |
crossingstg60r2t35 / boom60.tga |
6.0 kB |
crossingstg60r2t35 / concrete.texture.txt |
31 B |
crossingstg60r2t35 / concrete.tga |
48.0 kB |
crossingstg60r2t35 / crossingstg60r2t35.im |
98.6 kB |
crossingstg60r2t35 / greyd.texture.txt |
28 B |
crossingstg60r2t35 / greyd.tga |
3.0 kB |
crossingstg60r2t35 / postbase.texture.txt |
31 B |
crossingstg60r2t35 / postbase.tga |
3.0 kB |
crossingstg60r2t35 / streetxing.texture.txt |
33 B |
crossingstg60r2t35 / streetxing.tga |
96.0 kB |
Общий объём файлов: |
451.3 kB |