Crossing-StG60L2t35.
St = For use with in-game Third_Party_SWE and similar streets (and roads).
G = Boom gates
60L = Road angle 60 degrees to the left.
2t = 2 track.
35 = 3.5m track-spacing.
Surveyor: Objectmode-NL-Trackside.
$screenshot$.jpg |
22.3 kB |
crossingstg60l2t35 |
|
crossingstg60l2t35 / anim.kin |
166.2 kB |
crossingstg60l2t35 / boom60.texture.txt |
29 B |
crossingstg60l2t35 / boom60.tga |
6.0 kB |
crossingstg60l2t35 / concrete.texture.txt |
31 B |
crossingstg60l2t35 / concrete.tga |
48.0 kB |
crossingstg60l2t35 / crossingstg60l2t35.im |
98.6 kB |
crossingstg60l2t35 / greyd.texture.txt |
28 B |
crossingstg60l2t35 / greyd.tga |
3.0 kB |
crossingstg60l2t35 / postbase.texture.txt |
31 B |
crossingstg60l2t35 / postbase.tga |
3.0 kB |
crossingstg60l2t35 / streetxing.texture.txt |
33 B |
crossingstg60l2t35 / streetxing.tga |
96.0 kB |
Общий объём файлов: |
443.5 kB |