An Airbus A300-B4-220 Garuda (1982-1985 startup aircraft. Reskin by Papou with permission.
It uses invisible track and will load passengers at a suitable landing area.
The aircraft has an automatically operating landing gear. This retracts at takeoff speed (240 kph) set in the script. It lowers at speeds below 240kph. The speeds for tilting and landing gear retraction on takeoff may be altered in the string table above - speeds are in kph. Flaps operate automatically at speeds below 210kph.
It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view. The model uses seats and pilots from the commercial pilot <kuid2:60238:60063:1> and seats <kuid2:60238:60062:1> mesh library assets, the entries can be changed in the config tags above for other pilots or seats from the library.
The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid2:76656:24060:1, when placed on track and set to the correct number:
- to start engines, press the B key or use trigger setting 2. An engine start rule is also available for AI.
- flare for landing, V key.
- issue smoke and sound from the tyres when landing, use trigger setting 4.
- the flaps operate automatically at speeds below 210 kph, changeable in the string table above.
- come to a gradual stop on landing, trigger setting 9.
- use reverse thrust on engines for 10 seconds trigger setting 13.
- set speed to 40% of maximum speed, for landing approach, trigger setting 14.
Note: Shadow models are required but cannot be animated to follow aircraft animation. If you do not like the shadow showing on the body of the aircraft, in the config call up the shadow_inv.im file which is an invisible shadow.
See my wepages for further details on using the Action Trigger.