A re-build of Bendorsey's trackside meat packing plant. I have fixed various mesh defects, significantly reduced the poly-count, implemented LOD and revised the textures using normal-mapped materials. The building can also now be height-adjusted and tilted to accomodate a slight track gradient.
The original load of 11,500 triangles, 11 materials was cut down to 7556, 5804, 2314, 489 triangles and 4 materials. Requested by Michael Sutton (sirgibby). Re-built in 3DS Max 2009 with permission as per https://forums.auran.com/trainz/showthread.php?91093&p=1012217#post1012217
config.txt: Файлы:
meat plant norm32-meat plant norm32.texture.txt
94 B
meat plant.texture.txt
33 B
planks16 norm32-planks16 norm32.texture.txt
90 B
planks16.texture.txt
31 B
$screenshot$.jpg
82.7 kB
planks16.tga
192.0 kB
roof and wall norm32-roof and wall norm32.texture.txt