A thin, flexible pile of permanent non-seasonal snow. The spline is about 1m wide and 0.3m high. Can represent snow build-up along the base of walls, rails, roads etc. Updated to not cast hard polygon shadows, but retain soft surface shading.
The 4m-long repeat unit LOD's contain 96, 12 and 4 triangles plus 1 texture material per mesh. Culled at 1000m. Requires Snow 01 mesh library (kuid2 68213 22261 1, or later versions). Made in 3DS Max 2009. Requested by Michael Sutton (sirgibby).