A pile of dirty snow as seen on roadsides and in parking lots.
Be aware when placing the pile, or adjusting its height, that the pile will disappear if its absolute height is below the map's snowline altitude. It will transform to a red triangular marker that can be seen in wireframe mode.
Made for Adam (simulatortrain). Created in gmax, 90 triangles, no LOD, 1 material per mesh.