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<kuid2:60238:8204:1> BAE Hawk 200 startup

Тип: traincar
Опубликовано: 3.09.2025 0:22:08
Скачиваний: 1
Размер: 4.2 MB

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A British Aerospace Hawk 200 aircraft, startup model. It operates on invisible track. It is set up for carrier operations.

The aircraft has an automatically operating landing gear. This retracts at takeoff speed set in the script, and lowers at speeds below that setting. The speeds for tilting, landing gear retraction on takeoff may be altered in the string table above - speeds are in kph. It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.

The aircraft will load fuel tanks (products) to the wing pylons but they are not animated in this model. Initially it is fully configured. You can alter or delete the mix of products on load hardpoints in Surveyor - use the ? button.

Some of my airports will load or unload products on aircraft. The missiles (tanks) will not be unloaded at an airport, but if you come in clean, the airport will upload missiles to the hardpoints.

The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid2:76656:24060:1, when placed on track and set to the correct number:

- to start engines, press the B key or trigger setting 2. An engine start rule is also available for AI;
- fire guns or missiles, H key;
- flare the aircraft for landing or on takeoff, use the V key, or trigger setting 3;
- tyre smoke on landing, use trigger setting 4;
- drag chute deployment on landing, use trigger setting 5;
- issue tail flares, use trigger setting number 6;
- trapping on landing (instant stop), use trigger setting number 9;
- set speed to 40% of maximum speed, for landing approach, trigger setting 14;
- use speed brakes for a 10 seconds, trigger setting 16;

Military and commercial aircraft sometimes use the same keys and trigger settings for differerent animations. If you find conflict on the same route, set the train priority of the trigger for a particular aircraft to a different value to differentiate.


config.txt:

Файлы:
body  
body / afterburner-afterburner.texture.txt 57 B
body / chute.texture.txt 28 B
body / afterburner_missile.im 2.0 kB
body / afterburner.im 2.8 kB
body / afterburner2.im 2.8 kB
body / base.im 1.5 kB
body / env_metal.texture.txt 32 B
body / exhaust0.im 1.2 kB
body / flare_base.texture.txt 33 B
body / flaps.im 6.0 kB
body / flare_refl-flare_refl.texture.txt 55 B
body / flare_refl.texture.txt 33 B
body / flare_base.tga 13.0 kB
body / flare_refl.tga 4.0 kB
body / flashers.im 1.6 kB
body / glass.texture.txt 28 B
body / afterburner_op.tga 49.0 kB
body / goshawk.texture.txt 30 B
body / chute.tga 25.0 kB
body / glass.tga 13.0 kB
body / hawk.texture.txt 27 B
body / dragchute.im 35.7 kB
body / env_metal.bmp 12.1 kB
body / flaps.kin 10.0 kB
body / missile11.im 1.6 kB
body / missile.im 21.5 kB
body / missile33.im 1.5 kB
body / body.im 123.5 kB
body / shadowblack.texture.txt 34 B
body / shadowblack.tga 1.8 kB
body / speedbrakes.im 2.9 kB
body / speedbrakes.kin 10.1 kB
body / tailflare.im 5.3 kB
body / missile33.kin 17.3 kB
body / missile11.kin 28.3 kB
body / wheels.im 128.6 kB
body / missile.kin 39.3 kB
body / tailflare.kin 27.4 kB
body / wheels.kin 91.8 kB
body / afterburner.tga 64.0 kB
body / base.kin 7.2 kB
body / hawk.tga 3.0 MB
body / goshawk.tga 3.0 MB
shadow  
shadow / shadow.im 27.4 kB
shadow / shadow_inv.im 1.3 kB
shadow / shadowblack.texture.txt 34 B
shadow / shadowblack.tga 1.8 kB
chutesnap.wav 61.6 kB
flare.wav 24.5 kB
gun3.wav 86.2 kB
preview.jpg 16.2 kB
engine.wav 170.8 kB
start.wav 170.8 kB
stop.wav 373.0 kB
tyres.wav 57.0 kB
aircraft301.gs 18.2 kB
turbine.wav 369.1 kB
missile5.wav 658.3 kB
launch.wav 679.5 kB
Общий объём файлов: 9.4 MB

Версии элемента:
kuid kind name build date size
<kuid2:60238:8204:1> traincar BAE Hawk 200 startup 3.5 3.09.2025 0:22:08 4.2 MB

Зависимости:
kuid author kind name build date size
<kuid:-10:149> #-10 bogey Тележка_невидимая 0 18.04.2023 0:03:42 1.4 kB
<kuid2:60238:51020:1> #60238 engine FA-18 Engine config 2.4 4.02.2017 19:36:35 15.6 kB
<kuid2:60238:53017:1> #60238 enginesound FA-18 Engine Sound 2.4 4.02.2017 19:36:35 3.5 MB
<kuid2:60238:53045:1> #60238 enginesound F-22 Engine Sound Startup 2.9 21.06.2020 13:55:01 3.3 MB
<kuid2:60238:54013:1> #60238 hornsound A10 Horn Sound 2.4 4.02.2017 19:36:35 360.1 kB
<kuid2:60238:54027:1> #60238 hornsound Silent Horn Sound for Helicopters 2.7 12.06.2020 19:16:45 8.1 kB
<kuid2:60238:55015:3> #60238 interior Canal Boat 1 Interior 2.4 8.01.2018 22:54:43 13.5 kB
<kuid2:60238:60064:1> #60238 mesh Pilots Seats Military Mesh Library 3.5 13.07.2020 16:47:47 529.7 kB
<kuid2:60238:60068:1> #60238 mesh Figure Pilots Military Mesh Library 3.5 24.06.2020 9:46:17 1.9 MB
<kuid2:60238:70018:2> #60238 product Missile Sidewinder Product 2.9 20.06.2020 23:03:57 178.9 kB
<kuid2:60238:70019:2> #60238 product Missile Maverick Product 2.9 20.06.2020 23:01:08 178.8 kB
<kuid2:60238:70042:1> #60238 product Missile AIM-120 Product 2.9 17.07.2020 9:27:21 150.9 kB
<kuid2:60238:70053:1> #60238 product Missile AIM-132 Asraam Product 3.5 17.07.2020 19:22:56 227.7 kB
<kuid2:60238:70119:1> #60238 product Missile RP-3 in Rack Product 3.5 18.10.2021 19:46:13 155.8 kB
<kuid2:60238:70128:2> #60238 product 750L Aircraft Droptank Product 3.5 27.08.2025 23:10:51 191.8 kB
<kuid2:60238:70132:1> #60238 product Missile BAE Sea Eagle Product 3.5 17.10.2023 23:06:43 157.7 kB
<kuid2:60238:1000021:2> #60238 mesh Aircraft Flasher Red Mesh 2.6 12.06.2020 19:19:59 8.0 kB
<kuid2:60238:1000023:2> #60238 mesh Aircraft Flasher Green Mesh 2.6 12.06.2020 19:17:37 7.7 kB
Всего связей: 18, неизвестных связей: 0

Зависимые элементы:
kuid author kind name build date size
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