A generic dump truck used to transport blasted quarry stone to a crushing plant. The dump body is fitted with an animated load (quarry stone) and is animated to show the dumping of the load.
The asset is driveable and is intended to be used on invisible tracks connecting the quarry with <kuid:368725:25064> 'NSWGR ballast crushing plant, steam driven'.
A session schedule can be given to the AI truck driver to show the truck travelling from quarry to plant and back again.
The first command in the session schedule should be <Wait for message 'Alastair completed task 0'> using <kuid2:131986:1028:3> 'WaitForMessageAndClear'. This message will be sent by the crushing plant to the truck whenever its stone storage bin falls to a level that can accommodate a delivery.
At the end of the schedule add the instruction to repeat it so that more than one stone delivery can take place over the session.
The crushing plant's script can identify its stone truck via a naming convention. The plant is named '<LOCATION>_crushing plant', where <LOCATION> specifies the unique location of the plant. Name the stone truck '<LOCATION>_stone truck'.
The model is based on <kuid2:56063:700400:2> 'Dump Truck Gray Scenery'. Thanks to majekear for permission to modify his model and release the result.