Crossing-SrG60L1t.
Sr = For use with in-game Third_Party_SWE and similar roads.
G = Boom gates
60L = Road angle 60 degrees to the left.
1t = 1 track.
Height-adjustable.
Surveyor: Objectmode-NL-Trackside.
$screenshot$.jpg |
26.3 kB |
crossingsrg60l1t |
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crossingsrg60l1t / anim.kin |
166.2 kB |
crossingsrg60l1t / boom60.texture.txt |
29 B |
crossingsrg60l1t / boom60.tga |
6.0 kB |
crossingsrg60l1t / concrete.texture.txt |
31 B |
crossingsrg60l1t / concrete.tga |
48.0 kB |
crossingsrg60l1t / crossingsrg60l1t.im |
93.1 kB |
crossingsrg60l1t / greyd.texture.txt |
28 B |
crossingsrg60l1t / greyd.tga |
3.0 kB |
crossingsrg60l1t / postbase.texture.txt |
31 B |
crossingsrg60l1t / postbase.tga |
3.0 kB |
crossingsrg60l1t / streetxing.texture.txt |
33 B |
crossingsrg60l1t / streetxing.tga |
96.0 kB |
Общий объём файлов: |
442.0 kB |