A Lockheed S-3 Viking aircraft startup model. It operates on invisible track. The real aircraft has a top speed of 604 kph and an all up weight of 23,390 kg.
The aircraft has an automatically operating landing gear. This retracts at takeoff speed (160 kph) set in the script. It lowers at speeds below 160kph. The speeds for tilting and landing gear retraction on takeoff may be altered in the string table above - speeds are in kph.
It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.
The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid2:76656:24060:1, when placed on track and set to the correct number:
The aircraft initially has the engines stopped and the wings down. Use the B key to start the engines. To stop the engines use the B key again.
- horn sound H key fires missiles, or trigger setting 1;
- fire missiles, H key;
- folding wings, operated from the V key, and turns off the light flashers when folded - also see trigger setting 11 below;
- tyre smoke on landing, use trigger setting 4;- drag chute deployment for normal landing, use trigger setting 5;
- activate flares from the rear of the aircraft, use trigger setting 6;
- tailhook deployment for carrier landing, use trigger setting 7;
- carrier catapult takeoff, trigger setting 8;
- stop aircraft, trigger setting 9;
- folding wings, use trigger setting 11, also can be operated from the V key, and turns off the light flashers when folded;
- bolter - overshoot arrester wires, relaunch - trigger setting number 12;
- night lighting uses the L key, no trigger key.
config.txt: Файлы:
body
body / afterburner-afterburner.texture.txt
57 B
body / afterburner2.im
2.0 kB
body / base.im
1.5 kB
body / body.texture.txt
27 B
body / afterburner.im
5.2 kB
body / catapult.im
7.6 kB
body / env_metal.texture.txt
32 B
body / exhaustl.im
1.0 kB
body / exhaustr.im
1.0 kB
body / flaps.im
6.1 kB
body / afterburner.tga
64.0 kB
body / flapsl.im
1.3 kB
body / base.kin
10.8 kB
body / env_metal.bmp
12.1 kB
body / flapsr.im
1.3 kB
body / flare0.im
5.2 kB
body / catapult.kin
11.5 kB
body / flare_base.texture.txt
33 B
body / flare_base.tga
4.0 kB
body / flare_refl.texture.txt
33 B
body / flare_refl.tga
4.0 kB
body / glass.texture.txt
28 B
body / glass.tga
13.0 kB
body / mad_sensor.im
3.8 kB
body / missile1.im
1.8 kB
body / flaps.kin
14.9 kB
body / night.im
1.1 kB
body / body.im
146.4 kB
body / pilot3.texture.txt
29 B
body / flapsl.kin
10.8 kB
body / prop0.im
25.8 kB
body / flapsr.kin
10.8 kB
body / prop1.im
25.8 kB
body / prop0.kin
5.8 kB
body / propdisk0.im
1.3 kB
body / propdisk1.im
1.3 kB
body / prop1.kin
5.8 kB
body / propeller_red_white-prop_hawkeye.texture.txt